Japan’s entertainment industry is not one “sector” so much as a tightly connected ecosystem of games, anime, film, music, publishing, and live experiences —all built around IP that can travel globally. Even when you look only at a few measurable pillars, the numbers are already huge: Anime : Japan’s animation industry generated ¥3.84 trillion in 2024 (a record), boosted by overseas demand and licensing. Video games (consumer spending in Japan) : ¥2.4 trillion in 2024 , also
Jan 6
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